We chose to evaluate the Learning Theories Webquest (http://people.cite.hku.hk/dchurchill/LTwebquest/)
All group members collaborated on Google docs to create the following document evaluating the learning object's usefulness:
Review of educational website: “Learning Theories Web Quest”
http://people.cite.hku.hk/dchurchill/LTwebquest/
The learning theories behind this educational website seem to be:
Constructivism, and more particularly problem-solving based learning and social constructivism. Because the website uses a problem-solving approach, the learners can build new understandings based on their previous knowledge through interactions with new information that arises (through research and/or discussion) while actively trying to solve a problem, which is what constructivism involves. By working together in small groups, the students use their own previous knowledge to help each other to develop new understandings when solving the problems presented in the tasks (social constructivism). Each students’ understanding develops in a different, and often cognitively deeper, way than if s/he has tried to develop his/her understanding on his/her own. (Bransford, 2000).
What this educational website does well:
- Defines central tasks and goal for the user to complete.
- Provides a basic assessment method so users can figure out whether they’ve learned according to the objective.
- The problem-based learning format ensures that learning objectives (LOs), teaching/learning activities (TLAs) and assessment tasks are aligned. This should in theory lead to higher levels of understanding (e.g., according to SOLO taxonomy). (Biggs, 1999).
- Helpfully narrows the search for relevant resources (limited selection of site to start from).
- Puts learning in context (in “Introduction”). This increases the inherent meaning in doing the activities (“why do I want to learn this?”). Seely Brown and Adler (2008) argue that in the current context of an ever-changing economic and work landscape, effective learning needs to be tailored to a learner’s desire to learn something to apply in real life: “Demand-pull learning shifts the focus to enabling participation in flows of action, where the focus is both on “learning to be” through enculturation into a practice as well as on collateral learning”. A problem-solving based approach in the context in which the learner will actually be working in the future provides meaning and construction of understanding through solving real problems.
- Allows students to work at own pace and tailor their work to strengths.
What could be improved about this educational website:
- Too text-based and linear. It is worksheet-like.
- Needs to be proof-read.
- Could use more aspects that can’t be used without technology, like interactive mind maps, video (not entirely clear whether this particular learning object can’t be delivered as well through traditional text form, etc.)
- Use of pop-ups is a bit annoying - and problematic with some browser settings.
- Uses a Web 1.0 approach - simply provides information and resources, but no collaboration embedded in actual object. It is not interactive.
- It would be good if feedback questions were interactive, integrated into website (click on chosen answer, leads you to advice/information)
- Allows for collaboration between people (team work), but only offline. If the learning object is online, it might make sense to allow users to interact online too.
- A good set of resources are provided but one of the links has expired. Do we consider this as a problem with the tool? Or it is not compatible with the browser? Is it just because it is an old site?
References:
Anderson, J. and McCormick, R. (2005). Ten Pedagogic Principals of E-learning. Observatory for New Technologies and Education
Biggs, J. (1999). What the student does: Teaching for enhanced learning. Higher Education Research & Development, 18 (1), 57-75.
Bransford, J. et al. (2000). Commission on Behavioral and Social Sciences and Education (CBASSE). How People Learn: Brain, Mind, Experience, and School: Expanded Edition. Research & Development, 18 (1), 57-75.
Seeley Brown, J. and Adler, R. P. (2008). Minds on Fire: Open Education, the Long Tail, and Learning 2.0 EDUCAUSE Review, 43 (1), 16–32.
http://www.educause.edu/EDUCAUSE+Review/EDUCAUSEReviewMagazineVolume43/MindsonFireOpenEducationtheLon/162420.
Some group members added additional reflections in this post's COMMENTS.
The learning theories behind this educational website seem to be:
ReplyDeleteConstructivism, and more particularly problem-solving based learning and social constructivism. Because the website uses a problem-solving approach, the learners can build new understandings based on their previous knowledge through interactions with new information that arises (through research and/or discussion) while actively trying to solve a problem, which is what constructivism involves. By working together in small groups, the students use their own previous knowledge to help each other to develop new understandings when solving the problems presented in the tasks (social constructivism). Each students’ understanding develops in a different, and often cognitively deeper, way than if s/he has tried to develop his/her understanding on his/her own. (Bransford, 2000).
Reflection on using google docs to complete this activity.
ReplyDeleteGoogle docs is an amazing collaborative platform, but one of the main limitiations became evident in this week's activity. Once the group was no longer together, the ability to collaborate on the doc became limited. Without verbal discussion it was difficult to know who was doing what and where we wanted the doc to go in terms of content and layout. It really needed on 'leader' to organise and assign roles to the other to assist in task accomplishment.
In the future - having clearly assigned roles with timeframes, organising effective channels of communication and setting times when people will be online to speed up decision-making would be a benefit.
I can now understand why my students do not always effectively accomplish tasks I set on google docs!
Some things that were good about the learning object:
ReplyDelete1. Defines central tasks and goal for the user to complete.
2. Provides a basic assessment method so users can figure out whether they’ve learned according to the objective.
3. The problem-based learning format ensures that learning objectives (LOs), teaching/learning activities (TLAs) and assessment tasks are aligned. This should in theory lead to higher levels of understanding (e.g., according to SOLO taxonomy). (Biggs, 1999).
4. Helpfully narrows the search for relevant resources (limited selection of site to start from).
Reflection on our collaborative document:
ReplyDeleteSeveral weeks later, having experienced synchronous chats and online discussion forums in another class, I would also add that using chats and online discussions would enable this learning object to be used in a social constructivist way online, and not just in person.